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Search found 394 matches

by ComputerTech
Sun Aug 23, 2020 9:57 pm
Forum: Scripting Help
Topic: Checking for if user shares common channel with bot
Replies: 8
Views: 5023

I do not wish to relay to the same channel as the user has been killed in,
i wish to relay the kills to a specify, Oper Only channel, for monitoring

so if John is killed in #channel1
and Bot is in #channel1

in #oper Bot will say john has been killed in #channel1

Thats all i need :)
by ComputerTech
Sun Aug 23, 2020 5:23 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

to output onto the channel using, e.g putserv :P
by ComputerTech
Sun Aug 23, 2020 12:02 pm
Forum: Scripting Help
Topic: Checking for if user shares common channel with bot
Replies: 8
Views: 5023

Ok, let me try to describe again better.

User gets killed, If user getting killed and bot shares a channel, output the kill message, if they do not share a channel, return

:D
by ComputerTech
Sun Aug 23, 2020 10:36 am
Forum: Scripting Help
Topic: Checking for if user shares common channel with bot
Replies: 8
Views: 5023

Checking for if user shares common channel with bot

Hey all, so me and simo have been making a script that shows kill info, If the killed user and the bot shares a channel, this is the code we got so far it's not currently working heh, this is the error. [15:35:27] Tcl error [serv:killed]: can't read "chan": no such variable bind raw - NOTI...
by ComputerTech
Sat Aug 22, 2020 12:12 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Yeah, but how would i make the bot catch that global server notice, and make it put it on a channel? :?
by ComputerTech
Sat Aug 22, 2020 9:51 am
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Hmm, i guessed that, what of the notice or excessive flood, can it be noticed to a particular channel?
for example

Excessive Flood by guest123

on #test

Guest123 did Excessive Flood

that possible?

to catch the notice, and project to a specified channel
by ComputerTech
Fri Aug 21, 2020 7:28 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Is it possible if the bot has snomask +f, and a user exceed's recvq limit, that the bot joins the channel the user exceeded the recvq limit?

Cheers in advanced

Unrealircd 5.0.5.1

Anope 2.0.7
by ComputerTech
Fri Aug 21, 2020 9:17 am
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Sweeeettt :D

Thanks a lot CrazyCat :D :D :D
by ComputerTech
Thu Aug 20, 2020 6:19 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

So just to be sure, if i want to add more options do i do it like this? proc flud:ban { n u h t c } { if {(![info exists ::badguy::bad($u)])} { set ::badguy::bad($u) 0 } incr ::badguy::bad($u) switch $::badguy::bad($u) { 1 { putquick "privmsg $n :You Are Flooding/Spamming, Please Stop Or You Wi...
by ComputerTech
Thu Aug 20, 2020 6:16 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Thanks CrazyCat! i'll go test it to be sure, and report back

*salute*
by ComputerTech
Thu Aug 20, 2020 9:59 am
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Um, your version didn't work until I added a namespace, now it works Perfect :D namespace eval ::badguy { bind flud - pub flud:ban proc flud:ban { n u h t c } { if {(![info exists ::badguy($u)])} { set ::badguy($u) 0 } if {($::badguy($u) == "3")} { putnow "gline $n 30m Network_Flood&q...
by ComputerTech
Thu Aug 20, 2020 9:05 am
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Cheers CrazyCat, what about ip? if i wanted to gzline them, what would i change?

Thanks in advanced for effort :D
by ComputerTech
Wed Aug 19, 2020 11:15 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Heh, figured it out by myself bind flud - pub flud:ban proc flud:ban { n u h t c } { global badguy if {(![info exists badguy])} { set badguy "0" } if {($badguy == "1")} { putnow "gline $n 30m Network_Flood" set badguy "0" } else { putnow "KILL $n Spamming...
by ComputerTech
Wed Aug 19, 2020 6:59 pm
Forum: Scripting Help
Topic: Kill 1st Gline 2nd
Replies: 32
Views: 19107

Kill 1st Gline 2nd

So just made this rough code on my mobile, it's meant to kill a user if they flood on 1st, and if they flood when they reconnect it will gline, is this code close to correct? bind flud - pub flud:ban proc flud:ban { n u h t c } { global badguy if {(![info exists badguy])} { set badguy "0" ...
by ComputerTech
Wed Aug 19, 2020 6:39 pm
Forum: Script Requests
Topic: Very Simplistic Flood Kick Script
Replies: 10
Views: 6836

Thanks Simo :D