Hi, I've put "proc next:del {nick uhost handle chan {text ""}} { " and my friend told me that still she dosent see that remove thing. Seems that is an Windrop problem version. I've told her to get the latest one, as I have (Windrop 1.12), cos at me it's working. Thanks.
Once the game is over, the king and the pawn go back in the same box.
caesar, ever thought about adding a command to turn the script on and off, like when a help channel isnt very busy, turn it off and -m, and when needed, on and +m.
I didn't meen that the script is not loaded, I ment to say, in this case there must be made some changes, to not send the welcome msg and to not allow the use of the commands, such as .next, .list .. etc.
Once the game is over, the king and the pawn go back in the same box.
The script should function as normal. By adding users to the list on joining the channel. The removing or changing there details in the list, when they part, quit or change nicknames.
The commands should be disabled, and no mode changes should eb made.
Thus, when you start it,t he list is allready populated, and can be used imidiatly.
I understood now. The script works, only that some commands are disabled durring this "unlock". The user's shall recive another notice on welcome, other than the actual, a bitt different, metionating that the channel is unlocked at the moment, or something like this. This is you wanted me to understand?
Once the game is over, the king and the pawn go back in the same box.