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Bots unable to join +r mode (Undernet)

Old posts that have not been replied to for several years.
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M
MaxPower

Bots unable to join +r mode (Undernet)

Post by MaxPower »

I am using netbots 4.09. I have recently made my chan on undernet +r due to a flooder. we dont have x and bots dont have a hidden host.

The bots cannot join the chan if it is +r. If is +i as well they can....


I can manually invite them in... so there must be a way.....

any help is appreciated
d
dollar
Op
Posts: 178
Joined: Tue Oct 28, 2003 3:47 pm
Location: Netherlands

Post by dollar »

+r means only users that have logged in to X can join the channel. So your eggdrops need to be logged in to X, before they can join by themselves.
dollar (or something similar) at:
#eggdrop / #tcl - undernet
#egghelp / #tcl / #eggtcl - efnet
#eggdrop.support / #tcl - quakenet
#eggdrop - ircnet
M
MaxPower

Post by MaxPower »

dollar wrote:+r means only users that have logged in to X can join the channel. So your eggdrops need to be logged in to X, before they can join by themselves.
no. +r is for undernets hidden hosts. when a chan is set +r only registered users can join.


Though i have found You can be invited in
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caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Actualy no, stop confusing people :P the +r channel mode means only registred users may join it (anyway, this can be passed by an invite by an channel operator) and the +x user mode is the hidden *.users.undernet.org host.
Once the game is over, the king and the pawn go back in the same box.
M
MaxPower

Post by MaxPower »

caesar wrote:Actualy no, stop confusing people :P the +r channel mode means only registred users may join it (anyway, this can be passed by an invite by an channel operator) and the +x user mode is the hidden *.users.undernet.org host.


so how do i get my botnet to invite each other in if they restart/rehash etc
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caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

By using an existing botnet script (simple ~> getops or advanced slennox's netbots tcl script) or make yourself one.
Once the game is over, the king and the pawn go back in the same box.
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