This is the new home of the egghelp.org community forum.
All data has been migrated (including user logins/passwords) to a new phpBB version.


For more information, see this announcement post. Click the X in the top right-corner of this box to dismiss this message.

gSeen Mod - Long Nicks

Old posts that have not been replied to for several years.
Locked
t
tonyrayo
Voice
Posts: 20
Joined: Thu Jul 31, 2003 3:29 pm
Location: Waldorf, MD
Contact:

gSeen Mod - Long Nicks

Post by tonyrayo »

Hey everyone. I was looking around for a seen script to use for my eggdrop bot. The best one I found (by far) was the gseen mod. I have set it up, everything is running great.... however, I am on a server that allows long nicks. Now gseen doesn't have any problem recording the info about the long nicks, I see it there in the database, but it will not display the results in the channel (says it doesn't exist). Does anyone know of a way to correct this? Thank you mucho.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Have you checked the .conf file that comes with it?
Once the game is over, the king and the pawn go back in the same box.
d
dollar
Op
Posts: 178
Joined: Tue Oct 28, 2003 3:47 pm
Location: Netherlands

Post by dollar »

It's a setting somewhere in the source...

/me finds

In gseen.c, around line 88:

static int seen_nick_len = 9;

recompile required.
dollar (or something similar) at:
#eggdrop / #tcl - undernet
#egghelp / #tcl / #eggtcl - efnet
#eggdrop.support / #tcl - quakenet
#eggdrop - ircnet
User avatar
Alchera
Revered One
Posts: 3344
Joined: Mon Aug 11, 2003 12:42 pm
Location: Ballarat Victoria, Australia
Contact:

Post by Alchera »

oooo ... now that was a handy hint that I actually wasn't looking for, but explains a couple of things.. LOL
Add [SOLVED] to the thread title if your issue has been.
Search | FAQ | RTM
t
tonyrayo
Voice
Posts: 20
Joined: Thu Jul 31, 2003 3:29 pm
Location: Waldorf, MD
Contact:

Post by tonyrayo »

It works great to, I set it to 30 (the max char. limit for nicks on the server I'm using). Thanks again for the help guys.
M
Mash
Voice
Posts: 24
Joined: Sat May 29, 2004 12:44 am

Post by Mash »

hey i have downloaded the latest windrop with gseen n stats
i am experiencin the similiar probs abt the long nick ,
and there is no such script called gseen.c in the windrop i download.

so i
download the gseen.mod.1.1.1.dev3 from the site and did what was said in above post
i have set it to..

static int seen_nick_len = 30;
set nick-len 32(eggdrop config file)
rehashed it and even restarted the bot still the same probs occurs.
any Idea?
M
Mash
Voice
Posts: 24
Joined: Sat May 29, 2004 12:44 am

Post by Mash »

hey i have downloaded the latest windrop with gseen n stats
i am experiencin the similiar probs abt the long nick ,
and there is no such script called gseen.c in the windrop i download.

so i
download the gseen.mod.1.1.1.dev3 from the site and did what was said in above post
i have set it to..

static int seen_nick_len = 30;
set nick-len 32(eggdrop config file)
rehashed it and even restarted the bot still the same probs occurs.
any Idea?
User avatar
FiRe
Voice
Posts: 18
Joined: Mon Jan 19, 2004 6:40 am

Post by FiRe »

Mash wrote:and there is no such script called gseen.c in the windrop i download.
lol :(
User avatar
Alchera
Revered One
Posts: 3344
Joined: Mon Aug 11, 2003 12:42 pm
Location: Ballarat Victoria, Australia
Contact:

Post by Alchera »

Windrops are precompiled with pre-set settings that cannot be altered as they are stored in dynamic linked libraries (dll's) aka application extenstions. Downloading a Unix tarball and just popping it into your windrop folder and rehashing the bot does absolutely nada!

The windrop has to be recompiled from scratch with the modified header file(s) in their proper place ie. ~source/mod/gseen.

May I ask where you got the Windrop from?
Add [SOLVED] to the thread title if your issue has been.
Search | FAQ | RTM
M
Mash
Voice
Posts: 24
Joined: Sat May 29, 2004 12:44 am

Post by Mash »

Thanks for the replies..
I gatt the Windrop from http://windrop.sourceforge.net/downloads.html
and usin
Version Eggdrop v1.6.16 Handlen32, for networks which allow nicknames long than 9 characters in length
(e.g. DALnet, QuakeNet) (01.06.2004)
- includes botnetop 1.0.1 module, gseen 1.1.1.dev3 module and stats 1.4.0.dev20 module -

well since there is no solution i can find em... plan to use Bseen.. :x
User avatar
Alchera
Revered One
Posts: 3344
Joined: Mon Aug 11, 2003 12:42 pm
Location: Ballarat Victoria, Australia
Contact:

Post by Alchera »

well since there is no solution i can find em... plan to use Bseen..
There is a solution. :)

I'll compile a Windrop (1.6.16) with the bits you need and upload it to my site's download section in a few hours. The details section will state that it handles 32 char nicks. The one currently up there only handles 16. Just click Here and use the Downloads link in the Menu. :)
Add [SOLVED] to the thread title if your issue has been.
Search | FAQ | RTM
M
Mash
Voice
Posts: 24
Joined: Sat May 29, 2004 12:44 am

Post by Mash »

thank you VeryVery Much pal :D
i will download it when u upload the file.
User avatar
Alchera
Revered One
Posts: 3344
Joined: Mon Aug 11, 2003 12:42 pm
Location: Ballarat Victoria, Australia
Contact:

Post by Alchera »

No problem. The file is uploaded (Eggdrop section). The stats module is also included. :)
Add [SOLVED] to the thread title if your issue has been.
Search | FAQ | RTM
Locked