Get_A_Fix wrote:SpiKe^^, would it be difficult to add a user defined setting, ...
The user defined channel flag might be the easy part.
I'm thinking that a game like this stores a lot of things in memory, and to change it to a multi-channel game would require manipulating a lot of arrays.
Chance are most things are now held in regular variables.
This might be a huge job, to edit to change all that.
On top of that, I wonder - with a game like this - if one did ever work through it to successfully turn it into a multi-channel game - if now one's bot might be using a lot of memory. Could that be a real problem?
Just some thoughts....
It will be interesting to see what Spike^^ has to say about it.
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