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Old posts that have not been replied to for several years.
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PurplePants
Post
by PurplePants » Thu Nov 14, 2002 8:30 pm
Trying to get the bot to see wallops thus:
Code: Select all
bind WALL - * do_wallop
proc do_wallop {handle msg} {
putlog "Wallop: handle = $handle"
putlog "Wallop: msg = $msg"
return 1
}
Nothing at all happens. Nor does ACT appear to achieve anything. Is there something I'm missing? This is Windrop v1.6 if that makes a difference.
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Fri Nov 15, 2002 2:07 am
Is he/she using +w usemode?
Once the game is over, the king and the pawn go back in the same box.
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PurplePants
Post
by PurplePants » Fri Nov 15, 2002 5:00 am
Ah! That could be it 'cos I have no idea what +w is all about
.
/me is off to find something to read, but if you feel the urge to elaborate I'd be very appreciative...
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Fri Nov 15, 2002 5:28 am
in the .conf file should be something like this: set init-server { putserv "MODE $botnick +i-ws" } (at least at me is like this.. change to +iw-s and should work smoothly.
Once the game is over, the king and the pawn go back in the same box.
P
PurplePants
Post
by PurplePants » Fri Nov 15, 2002 5:18 pm
Thanks for that - easy to miss
Strange. It was +i-ws so I changed it to +iw-s and then +iws just for the hell of it. Still nothing.
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Sat Nov 16, 2002 6:16 am
After you have changed the +iw thing, have you .restart-ed the eggdrop?
Once the game is over, the king and the pawn go back in the same box.
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PurplePants
Post
by PurplePants » Sat Nov 16, 2002 6:53 am
Oh yes, complete shutdown and restart.
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Sat Nov 16, 2002 8:21 am
Still nothing?
Once the game is over, the king and the pawn go back in the same box.
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PurplePants
Post
by PurplePants » Sat Nov 16, 2002 11:49 am
Not a peep
I'm gonna try sending the MODE thingy once the bot is online and settled down, just to make sure.
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PurplePants
Post
by PurplePants » Sat Nov 16, 2002 11:03 pm
Gah!
Put it on a bind so I could trigger it on command. Tried "MODE ...", ":MODE ..." and "$botnick MODE $botnick ..."
Nothing worked. Did the same with another bot (similar but different .conf). Took out all scripts that weren't the base set. Nothing
Now I'm thinking of a bind RAW - * to see what's coming up from the server, but I don't know that it would get me any closer to figuring what's up.
ppslim
Revered One
Posts: 3914 Joined: Sun Sep 23, 2001 8:00 pm
Location: Liverpool, England
Post
by ppslim » Sun Nov 17, 2002 2:29 pm
What exactly have you place in the "init-server" setting?
There are setting in the config file, that allow you too see these raw messages (so long as you then enable the correct console flags) going to and coming from the server.
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PurplePants
Post
by PurplePants » Sun Nov 17, 2002 6:21 pm
Code: Select all
set init-server { putserv "MODE $botnick +iws" }
The other bits I mentioned ("put on a bind") I had a PUBM bind where I could type !stuff and it would then do this:
That was in case the init-server thing wasn't successful for some reason.
ppslim
Revered One
Posts: 3914 Joined: Sun Sep 23, 2001 8:00 pm
Location: Liverpool, England
Post
by ppslim » Sun Nov 17, 2002 7:18 pm
My best sugestion would be to enable the server debug settings in the config file, enable your console flags to accomodate them, then follow this.
type ".dump MODE <botsnickname> +iws" in the partyline
You should see what is sent to the server, and what is returned.
Type ".dump MODE <botsnickname>" without he modes, and the server should return the current modes.
Now you should wait, and see if any messages are sent.
If you see nothing, it's a server issue, and is beyond our scope.
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PurplePants
Post
by PurplePants » Sun Nov 17, 2002 7:50 pm
I added every flag there was
mkjpsbcxrow
Code: Select all
[23:47] [@] PurplePants!~purplepan@dunkers.gotadsl.co.uk PRIVMSG #antibottersinc
:ACTION slaps ABITest around a bit with a large trout
[23:47] Action: PurplePants slaps ABITest around a bit with a large trout
.dump MODE ABITest
[23:47] #PurplePants# dump MODE ABITest
[23:47] [@] blueyonder4.uk.quakenet.org 221 ABITest +iw
That first one was me slapping the bot. The proc I posted right at the start wasn't triggered (at least, there was no log output).
Silly question, but is there something in the compile time that can disable this sort of stuff?
ppslim
Revered One
Posts: 3914 Joined: Sun Sep 23, 2001 8:00 pm
Location: Liverpool, England
Post
by ppslim » Mon Nov 18, 2002 8:53 am
What sort of stuff? If you mean the ability to use those console flags, to view all in and out traffic, the yes/no.
There is no compile time flag, however, there is a config file setting to disable it.