I dont understand what you asking caesar? Paste what .bind join? I have listed the codes above. I've made the changes Papillon asked but since it didnt work, I reverted back to the original.
what he meant was that you should do the ".binds join" command on the partyline of your bot, that will give you a list of all join-binds currently beeing used by the bot
That is after I just rehashed and restarted the bot. Strange thing is that before I restart the bot, the:counting had about 58 and when I start back again its back to 1. Does that mean whenever the bot restart, it will start from 1 again?
That 58 means how many times it's bind was called. Try removing all the tcls you have and leave only this one to see if there is any change or something.. It shows that the bind exists and should be working fine..
Once the game is over, the king and the pawn go back in the same box.
Can you please paste only the "proc xlogin:join .." from the tcl file that is using it? I would like to see how is the proc.. That join proc is working?
Once the game is over, the king and the pawn go back in the same box.
If you see this messages regarding too many arguments, the procedure shouldn't be run at all.
The fact you say it is counting, means it is runnign fine.
It would seem however, there is another bind, that is calling the:counting
My guess is you are have attached a quit or a part bind also.
Are you 100% sure you have no stray binds anywhere, that can be causing this, as it would seem it in not the opne you have shown. Please don't say "no" without tripple checking.
I used wordpad to write the script. And I've checked the script twice. Nothing is out of place.
Actually, I want this script to be runned under one of my more stable eggdrop. After trying so many times, I tried the same tcl on my not so stable eggdrop and it works fine. I wonder why that is.
Anyway, I'd like to thank everyone especially caeser for all you help and patience. I really appreciate it.