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is core flood protection on eggdrop?

Old posts that have not been replied to for several years.
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Aboltus

is core flood protection on eggdrop?

Post by Aboltus »

Hello ... i have game script on irc channel, but have one problem - bot periodically quits with reason "excess flood" (this game requires many PRIVMSG's sends to players). Is some eggdrop modules (or scripts), who creates message buffer and prevents server floods? I know, is some buffers in server module, but it have no flood settings. Sorry for lame English :oops:
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stammer
Voice
Posts: 31
Joined: Mon Mar 10, 2003 9:39 am
Location: Bulgaria

Post by stammer »

There is a setting in conf file something like

use-penalities

set it to 1 and bot will count lines he send to server to prevent excess flood :)
A
Aboltus

Post by Aboltus »

hmmm ... i download eggdrop 1.6.15 form eggheads.org, but cannot find in eggdrop.conf this setting. I download some versions of windrop, but cannot find this settunig too. Of course, i can add this line to config, but how many lines per minute my eggdrop will send to server? Where I can set this setting?
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ppslim
Revered One
Posts: 3914
Joined: Sun Sep 23, 2001 8:00 pm
Location: Liverpool, England

Post by ppslim »

From my understanding, ~60

It woorks out about 60 per min, but penalties allow for a small burst before this.

If this still means your bot is flooded off, then you are on a rather scrict network which means there is little that can be done with settings.

There are 2 options from this point.

1: Create your own Tcl based queue system. By far the most control

2: Edit the source code, and change the timing values, means only ~30 message per min.
A
Aboltus

Post by Aboltus »

ok, ppslim, big thanx, just final lame question :) :
Where in source code i must change this timing values? I have some experience in TCLing and compiling eggdrops, but source code is very incomprehensible thing for me.
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