This is the new home of the egghelp.org community forum.
All data has been migrated (including user logins/passwords) to a new phpBB version.
For more information, see this announcement post . Click the X in the top right-corner of this box to dismiss this message.
Old posts that have not been replied to for several years.
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Tue Jun 17, 2003 12:47 am
$nick = the person who triggers the proc, aka. you and $user = the person who will get voiced in the channel. And what exactly do you want to do?
Once the game is over, the king and the pawn go back in the same box.
Alexander
Voice
Posts: 16 Joined: Tue Jun 17, 2003 12:32 am
Post
by Alexander » Tue Jun 17, 2003 12:52 am
if one not oped try to give voice aint he suppose to get a notice that he aint oped? (sorry for my bad english)
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Tue Jun 17, 2003 12:57 am
No, that notice will be sent by the eggdrop to the person who triggers the proc in case the eggdrop dosen't have op in the channel, in wich case he can't complete the task you've told him to do.
Once the game is over, the king and the pawn go back in the same box.
Alexander
Voice
Posts: 16 Joined: Tue Jun 17, 2003 12:32 am
Post
by Alexander » Tue Jun 17, 2003 1:07 am
aha ok.
but is it possibel to do so that if one who are not the botowner get a mes if he try to do a massvoice?
caesar
Mint Rubber
Posts: 3778 Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory
Post
by caesar » Tue Jun 17, 2003 2:15 am
Yes, it's possible. Either change the flag from the bind or add some handle checking in the proc.
Once the game is over, the king and the pawn go back in the same box.