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Njf.tcl

Old posts that have not been replied to for several years.
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Doom
Voice
Posts: 34
Joined: Fri Jun 20, 2003 9:33 am

Njf.tcl

Post by Doom »

i've loaded Njf.tcl and i've problem with it...

if it join lots of users the bot is adding +M lots of time:

16:40:14] *** Bot sets mode: +M
[16:40:14] *** Bot sets mode: +M
[16:40:18] *** Bot sets mode: +M
[16:40:18] *** Bot sets mode: +M
[16:40:19] *** Bot sets mode: +M

and then when removeing mode +M

16:40:44] *** Bot sets mode: -M
[16:40:44] *** Bot sets mode: -M
[16:40:48] *** Bot sets mode: -M
[16:40:48] *** Bot sets mode: -M
[16:40:49] *** Bot sets mode: -M
?

how to make it work?
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ReaLz
Op
Posts: 121
Joined: Sat Oct 19, 2002 5:33 am
Location: Athens, Greece

Post by ReaLz »

the ircd that the server your bot is connected is bahamut? coz I know that this server sets or unsets modes even if they are/they are not there.
the script sets mode +M every time that sees more than the joins that you have set so if you have set this to 5 and they join at the same second 15 users then it sets +M 3 times.
«A fantastic spaghetti is a spaghetti that does not exist»
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caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Funny thing, I and GodOfSuicide tested it before and he didn't reported any problems with it. This dosen't mean I've ignored his msg'es or something, is working fine. I'll do a little set of tests to it then I'll publish the version 0.3 of it. Right now it dosen't have bugs or something (at least I haven't spoted any), just needs some lil changes to variables and to arrays. That's all. Anyway, I'll keep you informed with the results of my tests.
Once the game is over, the king and the pawn go back in the same box.
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