This is the new home of the egghelp.org community forum.
All data has been migrated (including user logins/passwords) to a new phpBB version.


For more information, see this announcement post. Click the X in the top right-corner of this box to dismiss this message.

conf

Old posts that have not been replied to for several years.
Locked
User avatar
Dedan
Master
Posts: 260
Joined: Wed Jul 09, 2003 10:50 pm
Location: Memphis

conf

Post by Dedan »

hi,
i keep changing the banner and motd
files but i can not get the egg to dsiplay
them in dcc.

I have tryied: rehash restart and ./eggdrop -m
but nothing seems to work.

I even deleted the old banner and motd
and created new ones in another dir.

i changed the conf file to match the new dir
but it still reads the old banner and motd even
though i have deleted them.
I even killed the bot and
./eggdrop -m conf .... nothing works

also,
i keep changing the gobal settings
and the bot will not take a change
ie:
changed +statuslog to -statuslog

but i am still getting those messages.
There are NO channel settings that would
effect this (I made sure)

One last thing:
Can someone tell me the lastest
stable eggdrop version?
this 1.6.15 does not like me

thanks

Dedan
I once was an intelligent young man, now i am old and i can not remember who i was.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

A simple change of the motd file folowed by a .rehash will do fine. The dir where banner and motd file is set in the .conf file at the set "motd" and "telnet-banner". If you've changed the dir of the files then change in the .conf file also then do a .rehash

The global settings may be changed ONLY from the .conf file. The *latest* stable version was .13, I personaly use it and haven't got any problems with it. The .15 may be a lil buggy, not shure for this anyway..
Once the game is over, the king and the pawn go back in the same box.
User avatar
Dedan
Master
Posts: 260
Joined: Wed Jul 09, 2003 10:50 pm
Location: Memphis

Post by Dedan »

hi,
as i said before, i deleted the old banner and motd
i made new ones in a different dir
i changed the conf

i type .rehash ; it did not work
i typed .restart ; it did not work
i killed the bot and ./eggdrop -m ; it did not work


how can this bot read what i have deleted?
I once was an intelligent young man, now i am old and i can not remember who i was.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

I've changed the motd and the banner, did a .rehash and works fine.. Stupid question: have you tryed to see if .motd from party line with it had been changed or where do you look for the changes?
Once the game is over, the king and the pawn go back in the same box.
User avatar
Dedan
Master
Posts: 260
Joined: Wed Jul 09, 2003 10:50 pm
Location: Memphis

Post by Dedan »

hi,
when i open a dcc, i still get the old
banner and motd, even if i type .motd
i still get the old banner and motd.

I know how absurd this sounds.

i have deleted these old files.
they are not in the "text" dir.

I changed the conf to read the new files

I have killed the bot 3 times
and typed ./eggdrop -m

the new files are not being read,
and the old ones have been deleted.

also,
changes in the conf are being ignored,
except for the loading of .tcl files.

thanks for looking into it,
but i am still very puzzled

Dedan
I once was an intelligent young man, now i am old and i can not remember who i was.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Have you set in the .conf file the path of the new modt and banner file then .rehash'ed it?
Once the game is over, the king and the pawn go back in the same box.
User avatar
Dedan
Master
Posts: 260
Joined: Wed Jul 09, 2003 10:50 pm
Location: Memphis

Post by Dedan »

3 times
I once was an intelligent young man, now i am old and i can not remember who i was.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Duno what to say.. I'm using the .13 version and I never had this type of problems. Get the .13 version and see if works..
Once the game is over, the king and the pawn go back in the same box.
User avatar
Dedan
Master
Posts: 260
Joined: Wed Jul 09, 2003 10:50 pm
Location: Memphis

Post by Dedan »

Did they make a patch for 1.6.13?
I once was an intelligent young man, now i am old and i can not remember who i was.
Locked