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auth checker for private channel

Requests for complete scripts or modifications/fixes for scripts you didn't write. Response not guaranteed, and no thread bumping!
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Jojje_c1
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auth checker for private channel

Post by Jojje_c1 »

i'm looking for a script that check the joining users auth and if his auth has been added to the allowed list the bot do nothing, but if the user is unknown he kicks him, so its very simple script. anyway, i couldn't fint any script with this function. So do anyone know if there is any?



EDIT: found a script called "Private Chan" by Rana Usman

I'm looking for something like that, but instead of checking the host it checks there auth on quakenet
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YooHoo
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Post by YooHoo »

seems kinda lazy. Why don't you add your friends to the eggdrop's userlist, then ban all others?
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Jojje_c1
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Post by Jojje_c1 »

YooHoo wrote:seems kinda lazy. Why don't you add your friends to the eggdrop's userlist, then ban all others?
that could work, but its the exact same thing as the script i already found does.

And it would work so much smoother if it checked the auth, that way i dont have to re-add them if they get a bnc or connects from a diffrent location.

now when i think of it I absolutely cant use host names, users need to connect if they are on LAN-parties.
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YooHoo
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Post by YooHoo »

not tryin to persuade you one way or the other, mind you, but eggdrop also has the +c (common) userflag with just that situation in mind. Also, you could enable the ident feature, enabling users to add thier own hosts to the bot. Just seems wiser to have your users properly added to the eggdrop, and not rely on your chanserv... how many users we talkin about here, anyways... 10? 50? 100? :wink:
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Jojje_c1
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Post by Jojje_c1 »

unfortunately I don't really understand the all the function on eggdrop.
but if I understand you correct the users have to identify themselves in some way everytime they join the channel by writing hello to the bot?
and what do the bot look for when excluding users that doesn't belong there?

I'm sorry if I just talk rubbish but I'm a bit confused :?
and there is about 50-70 people that have access to the channel.
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YooHoo
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Post by YooHoo »

Jojje_c1 wrote:if I understand you correct the users have to identify themselves in some way everytime they join the channel by writing hello to the bot?
that is incorrect. The 'hello' message is a 1-time deal, for the bot owner only. Eggdrop identifies every valid user from thier hostmask on joining a channel. You might wish to do a little reading, and get better aquainted with what an eggdrop is capable of doing. In your case, first read Using Your Eggdrop would be of great benefit. Also, eggdrop has excellent built-in help files you can access through the partyline via .help. It does require a little effort on your behalf, but I am certain you will be happier in the end by adding your users to the bot correctly. :wink:
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wnkr
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Post by wnkr »

well this is an invite of 50-70 ppl, adding users auth instead of users hostmask would indeed be less work for us admins since it's a gaming community where the players often change bncs and locations. i didnt read this well enough but letting ppl add themself to the bot would only cause trouble. we allready know of an other invite with this kind of auth checking system which is working perfectly fine, allthough they wont share it, they made there own.

bot admin adds a user auth, user who's not on the list will get kicked and tempbanned. then set +r to channel and unatuhed ppl wont be able to join.

i dont see how those hostmaskscripts would be any better than a script like that, only question is how we do it.:S
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YooHoo
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Post by YooHoo »

okie dokie, as you wish. Now all that remains for you to do is explain exactly how this is accomplished on your network. How is the syntax for the command to auth, and to what is this request made? Is it ChanServ, or X, or what? Also would help if you told us what it looks like when this command is accepted/rejected from your channel services
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