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ant to add Unreal3.2 Extended Bans to the bot via partyline

Requests for complete scripts or modifications/fixes for scripts you didn't write. Response not guaranteed, and no thread bumping!
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UberDruk
Voice
Posts: 2
Joined: Mon Jan 28, 2008 5:15 pm

ant to add Unreal3.2 Extended Bans to the bot via partyline

Post by UberDruk »

Hi as the topic line states i'm looking to allow bans of ~c:#room , ~r:realname , ~q:ipmask (shun for just the room) , ~n:mask (stops nick changes for that nick only) BUT of course when u add a ban to the bots without the !*@* on the end it LOVES to set that as well so u do .+ban ~c:#room #yourchan it does a nice little ban of ~c:#room!*@* which stops the ban from working at all unless the channel is literally called #room!*@*

I tried looking for a way to change the core ban commands to allow this but was informed "You'll need a script that uses custom commands and routines to add, track, and remove bans of those types. Eggdrop's core ban commands will do you no good for those ban types."


PLZ can someone help as this has been giving me a headache for months now :/
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TCL_no_TK
Owner
Posts: 509
Joined: Fri Aug 25, 2006 7:05 pm
Location: England, Yorkshire

Post by TCL_no_TK »

Not sure if this will help or not, and am really bad with source code of eggdrop :? but check out line 102+ of cmdschan.c in eggdrop channel module folder.
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