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Character lengths for eggdrop and botnets in General

Old posts that have not been replied to for several years.
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L
Loup

Character lengths for eggdrop and botnets in General

Post by Loup »

howdy all,

I have a question, now I know how to change the handlen length to 32 and all but when I do this I then unable to link to any decent botnet, because of the 9 charter crap, but if I go to 9 charter's for my eggdrop ( when my ntwork uses 15 for nicks) then my seen and stats scripts do not use the full users nicknames and I get complaints about it, what I want to know is there some way that I can have my cake and eat it to ?

Thanks

Loup
P
Photon
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Posts: 170
Joined: Wed Aug 28, 2002 8:00 am
Location: Liverpool, England

Post by Photon »

Yes, but this would involve possibly recoding all the scripts you use. Good scripts would probably use a defined nicklen, but I know most dont.

And unfortunately, as you have discovered, you cannot link two bots with different handlens.

So, if I were you, I'd tell your users to start using nicks with lengths less than 9. :roll:
L
Loup

length

Post by Loup »

ok,

is there any way you can give me more info on that, some reading or something ? I do tcl scripts myself and if there is a way around it I would like to know so I can use it, as for the stats and seen modules I use I will speak to owner them about it when I get a better idea of what I am talking about. but even if that is the cause would that not mean the the userfile for the eggdrop would then be limited to 9 charter length nicks ?

Thanks
Loup
P
Photon
Op
Posts: 170
Joined: Wed Aug 28, 2002 8:00 am
Location: Liverpool, England

Post by Photon »

The userfile isnt limited .. the length it will use for nick recognition is built into the code. You may have to delete and readd users if their handles have been truncated, but apart from that, its just a matter of looking at the length that is used for identification in the relevant scripts.

Dont forget the linking problem though.
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