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weird

Old posts that have not been replied to for several years.
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caesar
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Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

weird

Post by caesar »

Using this code

Code: Select all

bind flud - * flud_ban 

proc flud_ban {nick host hand type channel {dest ""}} { 
  if {$dest == $::botnick} { return 1 } 
  if {![botisop $channel] || [isop $nick $channel] || ![validchan $channel]} { return 1 } 
  set mask "*!*@[lindex [split $host @] 1]" 
  newchanban $channel $mask flood "\0025\002 minutes for $type flood" 5
}
when someone is flooding the channel he get banned then unbanned and so on, like this:
(19:55:34) ::: (Sonique) Set Mode (+b *!*@R4yd3n.users.undernet.org)
(19:55:35) ::: (wormy) Set Mode (-b *!*@R4yd3n.users.undernet.org)
(19:55:35) ‡‡‡ (Sonique) Kicked (Rayden_Ro(banned: 5 minutes for pub flood ))

(19:58:43) ::: (wormy) Set Mode (+b *!*@R4yd3n.users.undernet.org)
(19:58:43) ::: (wormy) Set Mode (-b *!*@R4yd3n.users.undernet.org)
(19:58:44) ::: (Sonique) Set Mode (+b *!*@R4yd3n.users.undernet.org)
(19:58:44) ::: (Sonique) Set Mode (-b *!*@R4yd3n.users.undernet.org)
and he is not an known user or another something. I've also tested this on another eggdrop and trryed to replicate the same conditions and my attempts where not succesfull.. Any ideea why this may happen? I've loaded exactly the same stuff I have on them to another eggdrop and he bans only once and for good..
Once the game is over, the king and the pawn go back in the same box.
p
ppslim
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Joined: Sun Sep 23, 2001 8:00 pm
Location: Liverpool, England

Post by ppslim »

From what I understand, this is due to sharing lagg, and the settings you have on the channel.
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caesar
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Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

About what channel settings are you talking about? I have -nodesynch +dynamicbans +userbans. This *lagging* thing started happening today, til now was working fine..
Once the game is over, the king and the pawn go back in the same box.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Also, this is an server lagging or bot lagging? I've just noticed that the irc server he is sitting on is a bit lagged or something, can this cause that stuff?
Once the game is over, the king and the pawn go back in the same box.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

This drives me nuts.. One bot is banning and he is unbaning and so on.. is there something I can do to stop this from happening? Lots of +b.. -b modes..
Once the game is over, the king and the pawn go back in the same box.
User avatar
caesar
Mint Rubber
Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

Nevermind, found the problem. I've unloaded and reloaded the tcl script back till I've found the guilty one.. Thank you and my appologies for the mess.
Once the game is over, the king and the pawn go back in the same box.
p
ppslim
Revered One
Posts: 3914
Joined: Sun Sep 23, 2001 8:00 pm
Location: Liverpool, England

Post by ppslim »

Which one was the guilt one?
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caesar
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Posts: 3778
Joined: Sun Oct 14, 2001 8:00 pm
Location: Mint Factory

Post by caesar »

I've had in another tcl an stupid check that was removing my bans, anyway, I've fixed it and works fine! My appologies again for this mess.
Once the game is over, the king and the pawn go back in the same box.
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