COOLY wrote:Anyone knows any newer version of NerfbendrsUnoBot2.0 or any other scripts like it. it hasn't been developed for ages.
I'm thinking of making a UNO game and would like to hear from experienced players what features would be required/cool/suck. These things can be hard to notice without playing a game alot.
So far I've made some sample code that plays by the rules described in
http://service.mattel.com/us/instructio ... 2D2L%2Epdf (Yeah...I couldn't resist changing the number ;P )
Including the standard 2-player mode. But there's no scoring model built yet.
And it also has a few options to change the game a bit (booleans supplied when starting a new game):
-shout
When 1: Require users to shout 'UNO' before playing their next last card and allow '.catch'ing of those who don't
When 0: 'UNO' is shouted automatically before playing unless the person does it. (hence .catch is also disabled)
-strict_wild
When 1: Players can't play the Wild Draw Four card unless they're out of playable cards. (hence; no '.catch'ing here either)
-strict_skip
When 1: Players can't .skip their turn.
Let me know if you have any suggestions