Alright, I'll add * and ^ in the next release (- too or no?). As for considering # a bad channel without it being listed, I doubt that - I don't see why it is being matched unless there is an entry which matches it in the bchans list.
Sir_Fz wrote:Alright, I'll add * and ^ in the next release (- too or no?). As for considering # a bad channel without it being listed, I doubt that - I don't see why it is being matched unless there is an entry which matches it in the bchans list.
def no entry and i had the user part # before rejoining the channel and was fine.
* = owner
^ = channel admin
not seen - used but ~ is used also if memory serves correct
as im somewhat sure you'll ask for it, from aplists
Sir_Fz wrote:If you have the %rate displayed in the kick-reason, it should show the bad channel the user is on. Does it actually say it's #?
I have this enabled but oddly it doesnt even report to dcc. I had to verify what the ban was for with .bans *!*@host to figure out why then going through the rooms we sussed it.
It's displayed in the kick-message, and it also echos in the DCC when someone is on a bad channel. If this did not happen, then it's NOT an AllProtection issue.
Hey i have a question. Im running a botnet of 20 bots, and i have +enforcebans. I only load allprotection.tcl in 1 bot ofcourse. But when the bot, with allprotection.tcl detects something illegal, it sets +b, but then the user gets kicked by one of the other bots with kick reason "Banned".
Im running netbots on all my bots. Is it possible to load this script trough netbots?? Or another way of making the botnet share kickmessages?
The easiest way is to put the kick before the ban.
This way, user might get kicked twice; once by bot enforcing this script, then if they rejoin fast enough ( rejoin before you set the ban ) they get kicked again by fastest bot on your botnet. This is how I would attempt it anyways if it was that big an issue.
In AllProtection script, the kick is put before the ban, and thats good.
However, for Undernet users, if the Bans are made through X, i suggest to put directly the ban, since X kicks automatically the abuser when it bans. The processus of banning will be then faster.
The easiest way is to put the kick before the ban.
This way, user might get kicked twice; once by bot enforcing this script, then if they rejoin fast enough ( rejoin before you set the ban ) they get kicked again by fastest bot on your botnet. This is how I would attempt it anyways if it was that big an issue.
Well, the users who gets banned derserves to know what they've done wrong. Hard to undo mistakes, if they don't know what they did wrong, right?